<p>Charles M. (Chuck) Newman has been a leader in Probability Theory and Statistical Physics for nearly half a century.  This three-volume set is a celebration of the far-reaching scientific impact of his work. It consists of articles by Chuck’s collaborators and colleagues across a number of the fields to which he has made contributions of fundamental significance. This publication was conceived during a conference in 2016 at <i>NYU Shanghai</i> that coincided with Chuck's 70th birthday.</p> <p>The sub-titles of the three volumes are:</p> <p><i>I.   Spin Glasses and Statistical Mechanics</i></p> <p><i>II.  Brownian Web and Percolation</i></p> <p><i>III. Interacting Particle Systems and Random Walks</i></p> <p></p> <p>The articles in these volumes, which cover a wide spectrum of topics, will be especially useful for graduate students and researchers who seek initiation and inspiration in Probability Theory and Statistical Physics.</p>
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This book is the result of Southeast Asian Mathematical Society (SEAMS) School 2018 on Dynamical Systems and Bifurcation Analysis (DySBA). It addresses the latest developments in the field of dynamical systems, and highlights the importance of numerical continuation studies in tracking both stable and unstable steady states and bifurcation points to gain better understanding of the dynamics of the systems.  <div> <br> </div> <div> The SEAMS School 2018 on DySBA was held in Penang from 6th to 13th August at the School of Mathematical Sciences, Universiti Sains Malaysia.The SEAMS Schools are part of series of intensive study programs that aim to provide opportunities for an advanced learning experience in mathematics via planned lectures, contributed talks, and hands-on workshop. </div> <div> <br>This book will appeal to those postgraduates, lecturers and researchers working in the field of dynamical systems and their applications. Senior undergraduates in Mathematics will also find it useful. </div>
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Professor Pierre Aronnax was commissioned by the American government in 1867 to get to the bottom of mysterious shipping accidents in the Pacific. Instead of finding the suspected sea monster, he is captured with two companions by Captain Nemo and experiences numerous adventures in Nemo´s futuristic submarine, always waiting for the opportunity to learn more about this mysterious character and ultimately escape captivity.
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<b>Go behind the scenes of the creation of the Fumito Ueda trilogy !</b> <br> <br>Fumito Ueda has worked on 3 games: <i>ICO</i>, <i>Shadow of the Colossus</i> and <i>The Last Guardian</i>. Each of them was able to express the depth of their author's reflection, his love of purity and showed a real poetry. <br> <br> <b>Are video games art ? This study of the Futimo Ueda's work focuses on the question of the artistic essence of video games.</b> <br> <br>EXTRACT <br> <br>When the game ICO was released in 2001, it had several decades’ worth of video games behind it. The game itself was significantly influenced by video games that had touched its creator, Fumito Ueda: Another World by Éric Chahi and Prince of Persia by Jordan Mechner. Yet, when a player takes the ethereal Yorda’s hand, when they feel this physical contact through the vibrations in the controller, something happens. Something new and profound. Something that can only exist through a video game. A simple idea, attached to the R1 button, and digital interaction opens a new door. Of course, this insignificant-seeming gesture is but a small representation of what can really happen. Its strength lies elsewhere; it draws from everything that makes up ICO: its art direction (everything in chiaroscuro), its vanishing lines, its simple and clear game mechanics, its lack of visual interface, its quest for physical realism, its minimalist narration, its extraordinary sensibilities. It is an opening to an evocative otherworld that lets our imagination soar. Contemplative, slow and nearly speechless, ICO offers an uncommon, poetic adventure, rejecting traditional video game standards while still drawing from them. Many remained indifferent to it. Just as many were touched as rarely before. <br> <br>ABOUT THE AUTHOR <br> <br>Passionate about films and video games, <b>Damien Mecheri</b> joined the writing team of <i>Gameplay RPG</i> magazine in 2004 and wrote several articles for the second special edition on the <i>Final Fantasy</i> saga. With this same team, Damien continued his work in 2006 for another publication known as Background, before continuing the adventure online in 2008, with <i>Gameweb.fr</i>. Since 2011, he has written and co-written numerous works for Third Éditions, including <i>The Legend of Final Fantasy X</i>, <i>Dark Souls: Beyond the Grave</i> and <i>Welcome to Silent Hill: Journey to the Center of Hell</i> and actively participates in the “Level Up” and “Video Game Almanac” collections from the same publisher.
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How should a modern hockey drill and practice look like? How much does the console games affect your players and in what way, something negative or is it an opportunity? What can we hockey coaches learn from the world of console games? These are questions that are handled in the book and transferred as practical examples to hockey drills! Personally, I am not a big fan of console games, even if it can sometimes, surely be perceived that way in the book. For example, I would prefer that my own children were more physically active than they are right now! Probably I'm not alone about that idea? But I try to understand, see the possibilities, and handle the new challenges, as a parent and coach and share these lessons, connections, development and opportunities for you as a hockey coach and, or parent. How do you change a one dimensional hockey drill to a modern multidimensional hockey drill? Or what components are needed in a modern skill developing hockey drill? Learnings from console games are transferred in practice to your on ice drills and off-ice practices, with over 200 hockey drills in the end.
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"Creole cuisine for me personally is, when Orient and Occident are melting in my cooking pot and the result has its own character". Mauritian people inherited their delicious culinary from three continents. The various cultures have enriched their kitchen and eating habits. The roots of Mauritian Creole kitchen reach up to Europe, India, Africa and China.
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<p></p> <p></p> <p>This book discusses recent findings and advanced theories presented at two workshops at TU Berlin in 2017 and 2018. It underlines several advantages of generalized continuum models compared to the classical Cauchy continuum, which although widely used in engineering practice, has a number of limitations, such as:</p> <p>•     The structural size is very small.</p> <p>•     The microstructure is complex.</p> <p>•     The effects are localized.</p> <p>As such, the development of generalized continuum models is helpful and results in a better description of the behavior of structures or materials. At the same time, there are more and more experimental studies supporting the new models because the number of material parameters is higher.</p> <br>
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Frozen yoghurt – the successful concept is for everybody who has always toyed with the idea of starting a business. This book offers valuable answers to many questions: What do I need, and where can I get it most conveniently? Which recipes are there? Where can I get help or support? Which legal prerequisites are there that I have to meet? This and much more can be learned out of this valuable guide.
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